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5e awaken groot
5e awaken groot











5e awaken groot

Treat it well, and the animal will be tremedously loyal to you (though not fearless).

5e awaken groot

If you awaken a dog or a horse, I'd see little trouble with that. So how would I run it? I'd adjudicate it on a case by case basis, and I'd likely try to counsel the player somewhat as to my intentions. 245 of the DMG that you're supposed to be able to convince an Awakened creature to help you with charisma checks which you'd have advantage on while the Charm lasts. Also, for the sake of it, imagine animal friendship or similar spell having already been cast, so the creature isn't outright aggressive from the onset.Ī lot is dependent on the DM, but there's some indication on p. I mean things that don't already have a connection to you. I am specifically interested in non-familiar or animal companion types. I realize this is very much a DM interpretation type of situation, which is why I ask. So does it require some pretty significant hand-waving from the group to ignore the fact that this now Awakened creature is under no obligation to hang out with you? That it probably has very little motivation to follow you or even do what you say? It looks at you somewhat favorably, but why would it hang out with you? You're not its best friend, you're more like a friendly acquaintance if we go by other charm spell descriptions. I mean there are uses for it against NPCs and such, sure.īut if I Awaken a creature, give it 10 int, and it's charmed by you, it has no real reason to follow you around and do what you say, does it? I mean even a tree with int 10. It gives you advantage on charisma checks and the target won't attack you. I ask because the charm condition is only slightly useful in most situations, considering the many other options at your disposal.













5e awaken groot